package trungnt.wipeoff;

import com.badlogic.gdx.math.Vector2;

/**
 * Constants
 * 
 * @author mrmun
 * 
 */
public class Cs {
	/**
	 * Log tag: TRUNGNT
	 */
	public static String LOG_TAG = "TRUNGNT";

	/**
	 * Virtual width: 720 px
	 */
	public static float VW = 720.0f;

	/**
	 * Virtual height: 1280 px
	 */
	public static float VH = 1280.0f;

	/**
	 * Level progress: 20 block for each level
	 */
	public static int LEVEL_PROGRESS = 20;

	/**
	 * Menu height: 300 px
	 */
	public static float MENU_HEIGHT = 300.0f;

	/**
	 * Block size: 95 px
	 */
	public static Vector2 CELL_SIZE = new Vector2(95.0f, 95.0f);

	/**
	 * Cell padding: 6 px
	 */
	public static float CELL_PADDING = 6.0f;

	/**
	 * Grid padding: 6.5 px
	 */
	public static float GRID_PADDING = 6.5f;

	public static int GRID_ROW_CNT = 7;
	public static int GRID_COLUMN_CNT = 7;

	public static String[] FILE_NAME = new String[] { "images/number1.png", "images/number1.png", "images/number2.png", "images/number3.png",
			"images/number4.png", "images/number5.png", "images/number6.png", "images/number7.png" , "images/number8.png", "images/number9.png"};

	/**
	 * moving sample speed: 0.3f/1000.0f
	 */
	public static float MOVING_SAMPLE_SPEED = 0.2f / 1000.0f;

	/**
	 * Delete number speed: 0.3f;
	 */
	public static float DISAPPEARING_SPEED = 0.2f;

	/**
	 * moving number down speed: 0.3f/1000.0f;
	 */
	public static float MOVING_NUMBER_SPEED = 1.0f / 1000.0f;

}
